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The Quincywood Bluff game night page showing claimed and open seats
A player profile with games played, win rate, and past game history
The post-game recap showing every role in play and which team won
Claiming a seat for game night, a player's record, and the recap once the night is over.

things i make for people

Townsquare

A mobile-first web app for managing private Blood on the Clocktower game night communities.

2026 Solo build (in progress)

Townsquare is a mobile-first web app for managing private Blood on the Clocktower game night communities. It replaces the manual workflow of spreadsheet tracking and individual SMS coordination with a streamlined system for invites, RSVPs, queue management, and post-game recording, anchored by a phone-and-SMS-code auth flow.

The first community on the platform is my own where I host around four sessions a month for a pool of ~70 friends. Blood on the Clocktower is a social deception game akin to Mafia or One Night Werewolf that I have become obsessed with over the last year. Texting 20+ people each game, tracking results, and managing players became too time-intensive and annoying for me. So, with the help of Claude Code, I’ve been developing this since May 2026. I’m building it solo on Next.js, Supabase, Twilio, and Vercel, with multi-tenancy on the roadmap so other communities can run their own.